This is an experimental game made for Game Design 6 at Uppsala University, Campus Gotland.


Try not to die and get as high of a score as possible. Be mindful of the storm and the killer clown that are after you!

But don't worry, there is an ally you can rely on for help... even though it can be a bit of a double-edged sword.

Have fun, responsibly :)


Team (Sadistic Level Designers):

- James Kerber: Programming, Sound

- Theo Hübner Sallis: Background Art

- Benjamin Svensson: Spritesheets

StatusReleased
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorJames Kerber
GenrePlatformer
Tagsgamewatch, hard, psychedelic, Singleplayer, student

Comments

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Quite fun to play. Little flaw the arm movement of the clown doubles. Lightning strikes are impossible to predict, even happen when there's no cloud at that position. Letting the lightning happen only when there's a cloud at this position, and make it in two steps, so you'd be warned and can see it coming, would be an improvement. Personally not fond of the graphics, looks too childishly drawn for me.